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Risc World 3
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SOFTWARE
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ISSUE2
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PD
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VINCE
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!ViNCe
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Config
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2002-07-04
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69 lines
# !ViNCe config file
# Before modifying this file for the first time, you should
# * create a directory ViNCe in <Choices$Dir>,
# * copy this file to <Choices$Dir>.ViNCe,
# then you should modify the copy in <Choices$Dir>.ViNCe.
# password to use
password=
# server to use (must be IP address)
server=
# X-display to use
display=1
# set to 1 to use 8bpp display, or 0 to use 16bpp
8bpp=1
# set dither8=1 to send raw 16bpp data as raw 8bpp dithered
dither8=1
# fullscreen mode configuration (for NCs), 'full' also set bgcolour
#full=AB9300
#ontop=1
#noborder=1
#anti=1
# open the window on top
#openontop=1
# try display, display+1, ... display+guess
guess=0
# scale the display (%)
scale=100
# set checkclientbitmap=1 to tell the server to check that
# data is sent unless the display has changed
checkclientbitmap=1
# set cursor=1 to display the clients own cursor
cursor=1
# support tight-encoding
#tight=1
# save bitmap when done
#save=1
# what to do when the window is being closed
# 0 -> quit 1 -> iconbar (quit with the task manager, for instance)
closewindow=0
# optimization value for window update (integer between 0 and 31)
# 1 should be a good value, but this may depend on the hardware.
# Technical information (in short): A window update consists of a list of
# rectangles to update. The current bounding box (if not empty) and the
# current rectangle will aggregate if the area of the resulting bounding
# box divided by 2^addrectshift is smaller or equal to the sum of the
# areas of the current bounding box and the current rectangle.
addrectshift=1
# use Wimp_BlockCopy (for rfbEncodingCopyRect encodings) as this is much
# faster with the Viewfinder card.
# Note: this is active only if scale=100 and the window is fully visible
# and toggled to full size.
#fastcopy=1